Heals an ally by grafting wounds onto the caster's own body.
Wounds
I
None
INSTANCE
Each level WIS + 10
Wounds
II
WIS 80+
INSTANCE
Each level WIS + 10
Wounds
III
WIS 140+
INSTANCE
Each level WIS + 10
Wounds
IV
WIS 200+
INSTANCE
Each level WIS + 10
Inflicts a spirital wound on an enemy's soul which manifests as an actual wound on the body.
Heal
I
None
CAST
Each level WIS + 10
Cure Wounds
II
WIS 80+
CAST
Each level WIS + 10
Recovery
III
WIS 140+
CAST
Each level WIS + 10
Restoration
IV
WIS 200+
CAST
Each level WIS + 10
Mends an ally's wounds.
Flash
I
None
INSTANCE
Each level WIS + 10
Flashbang
II
WIS 80+
INSTANCE
Each level WIS + 10
Blind
III
WIS 140+
INSTANCE
Each level WIS + 10
Curse of Light
IV
WIS 200+
INSTANCE
Each level WIS + 10
Inflicts damage and stuns an enemy target Unaffected by Mana Shield or Flexibility.
Tractable Chant
I
None
CHANT
Each level WIS + 8
Patience Chant
II
WIS 68+
CHANT
Each level WIS + 8
Tractable Aura
III
WIS 116+
CHANT
Each level WIS + 8
Patience Aura
IV
WIS 164+
CHANT
Each level WIS + 8
Increases the HP recovery rate and the Defense of all party members.
Rage Chant
I
None
CHANT
Each level WIS + 8
Impatience Chant
II
WIS 68+
CHANT
Each level WIS + 8
Rage Aura
III
WIS 116+
CHANT
Each level WIS + 8
Impatience Aura
IV
WIS 164+
CHANT
Each level WIS + 8
Increases the Damage and the MP recovery rate of all party members
Dispel
None
INSTANCE
Officiator CLASS SKILL
Destroys all enchantments near a target enemy.
Detection
None
INSTANCE
Shadow Officiator CLASS SKILL
Detects nearby enemies, even if they are cloaked in Stealth.
Wounds Blast
I
None
INSTANCE
Each level DEX + 8
Smoke of Blood
II
DEX 68+
INSTANCE
Each level DEX + 8
Rune of Ambush
III
DEX 116+
INSTANCE
Each level DEX + 8
Death Mark
IV
DEX 164+
INSTANCE
Each level DEX + 8
Is a powerful detaunting Knife Arm attack amplified by Stealth.
Stealth
I
None
INSTANCE
Each level DEX + 8
Infiltration
II
DEX 68+
INSTANCE
Each level DEX + 8
Cloaking
III
DEX 116+
INSTANCE
Each level DEX + 8
Breezing
IV
DEX 164+
INSTANCE
Each level DEX + 8
Improves
how quickly and how long one can move about undetected by enemies. If
Stealth is broken, some time must pass before the body is ready to hide
in the shadows again.
Dagger Fire
I
None
INSTANCE
Each level DEX + 8
Dagger Blast
II
DEX 68+
INSTANCE
Each level DEX + 8
Exploding Dagger
III
DEX 116+
INSTANCE
Each level DEX + 8
Blade Swarm
IV
DEX 164+
INSTANCE
Each level DEX + 8
Shoots blades generated by the Knife Arm, and can be done in stealth.
Skillarm Fight
I
None
PASSIVE
Each level STR + 8
Skillarm Fight
II
STR 68+
PASSIVE
Each level STR + 8
Skillarm Fight
III
STR 116+
PASSIVE
Each level STR + 8
Skillarm Fight
IV
STR 164+
PASSIVE
Each level STR + 8
Allow the use of an Knife Arm for extra attacks and more damage.