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Net |
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None |
INSTANCE |
Attacker CLASS SKILL |
Skill to bind ankles together. Is not affected by magic resistance, but is affected by level difference. Does not work on monsters. Is a physical enchantment and cannot be destroyed except with Charge, Blaze and Disenchant. |
| Blaze | | None | INSTANCE | Attacker CLASS SKILL |
Dispels negative magical and physical enchantments while increasing Accuracy, Resistance, and Movement, but decreases Evasion. |
| Drain Power | I | None | INSTANCE | Each level STR + 10 |
| Drain Life | II | STR 80+ | INSTANCE | Each level STR + 10 |
| Soul Bringer | III | STR 140+ | INSTANCE | Each level STR + 10 |
| Drain Blood | IV | STR 200+ | INSTANCE | Each level STR + 10 |
Inflicts damage with the Attack Arm, detaunting, slowing, and absorbing HP from the target. |
| Battle Song | I | None | CHANT | Each level STR + 10 |
| Battle Cry | II | STR 80+ | CHANT | Each level STR + 10 |
| War Chant | III | STR 140+ | CHANT | Each level STR + 10 |
| Marching Song | IV | STR 200+ | CHANT | Each level STR + 10 |
Fils the hearts of all allies within earshot to boost their Attack. |
| Skillarm Fight | I | None | PASSIVE | Each level STR + 8 |
| Skillarm Fight | II | STR 68+ | PASSIVE | Each level STR + 8 |
| Skillarm Fight | III | STR 116+ | PASSIVE | Each level STR + 8 |
| Skillarm Fight | IV | STR 164+ | PASSIVE | Each level STR + 8 |
Allows the use of an Attack Arm for extra attacks and more damage. |
| Shockwave | I | None | INSTANCE | Each level STR + 10 |
| Shock Ring | II | STR 80+ | INSTANCE | Each level STR + 10 |
| Shock Rocket | III | STR 140+ | INSTANCE | Each level STR + 10 |
| Outburst | IV | STR 200+ | INSTANCE | Each level STR + 10 |
Is generated by striking the ground with the Attack Arm. Nearby enemies are slowed and detaunted. |
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Net |
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None |
INSTANCE |
Templar CLASS SKILL |
Skill to bind ankles together. Is not affected by magic resistance, but is affected by level difference. Does not work on monsters. Is a physical enchantment and cannot be destroyed except with Charge, Blaze and Disenchant. |
| Charging | | None | INSTANCE | Templar CLASS SKILL |
Dispels negative magical and physical enchantments while increasing Defense, Resistance, and Movement. |
| Guard | I | None | CAST | Each level CON + 8 |
| Heavy Guard | II | CON 68+ | CAST | Each level CON + 8 |
| Rune of Guarding | III | CON 116+ | CAST | Each level CON + 8 |
| Keeping Ward | IV | CON 164+ | CAST | Each level CON + 8 |
Changes an ally's block rate and is not affected by Guardarm. |
| Fast Hit | I | None | INSTANCE | Each level CON + 8 |
| Rush | II | CON 68+ | INSTANCE | Each level CON + 8 |
| Tri Rush | III | CON 116+ | INSTANCE | Each level CON + 8 |
| Crazy Rush | IV | CON 164+ | INSTANCE | Each level CON + 8 |
Is a powerful attack that taunts and slows. |
| Mana Convert | I | None | INSTANCE | Each level STR + 8 |
| Mana Operation | II | STR 68+ | INSTANCE | Each level STR + 8 |
| Vital Energy | III | STR 116+ | INSTANCE | Each level STR + 8 |
| Refresh | IV | STR 164+ | INSTANCE | Each level STR + 8 |
Converts one's own MP into HP. |
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Detection |
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None |
INSTANCE |
Gunner CLASS SKILL |
Detects nearby enemies, even if they are cloaked in Stealth. |
| Firing | I | None | INSTANCE | Each level DEX + 8 |
| Discharge | II | DEX 68+ | INSTANCE | Each level DEX + 8 |
| Quick Fire | III | DEX 116+ | INSTANCE | Each level DEX + 8 |
| Crossfire | IV | DEX 164+ | INSTANCE | Each level DEX + 8 |
Fires ammunition from the Gunarm. |
| Camouflage | I | None | INSTANCE | Each level DEX + 8 |
| Disguise | II | DEX 68+ | INSTANCE | Each level DEX + 8 |
| No Breath | III | DEX 116+ | INSTANCE | Each level DEX + 8 |
| Shadow Form | IV | DEX 164+ | INSTANCE | Each level DEX + 8 |
Provides
a temporary disguise which blends into the surroundings. Movement,
duration, and preparation time improves with skill level. |
| Blast | I | None | CAST | Each level DEX + 8 |
| Heavy Blast | II | DEX 68+ | CAST | Each level DEX + 8 |
| Hand Cannon | III | DEX 116+ | CAST | Each level DEX + 8 |
| Charged Blast | IV | DEX 164+ | CAST | Each level DEX + 8 |
Is a powerful Gunarm attack amplified by Stealth. |
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Gold Box EXP/Drop +50% |
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Holy Orb of Exp Exp +30% / 1 hour |
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Stone of Rebirth Redistribute Stat Points |
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